----- Original Message ----- From: "Ampere K. Hardraade" <[EMAIL PROTECTED]> To: "FlightGear developers discussions" <[email protected]> Sent: Thursday, February 17, 2005 1:22 PM Subject: Re: [Flightgear-devel] GLSL shaders for flightgear
> On February 17, 2005 11:03 am, Dave Culp wrote: > > > http://fgfs.narod.ru/fgfs-006.jpg > > > Roman > > > > I had a really slow download from there so I'm mirroring it here: > > > > http://home.comcast.net/~davidculp2/3207.0.fgfs-006.jpg > > > > This should work better, at least over on this side of the Atlantic. > > > > > > Dave > It looks nice, but I think the lights should be larger and sharper as they > become closer. You can do it in shader code size a variable and calculated based on distance and initial size. > > Ampere > > _______________________________________________ > Flightgear-devel mailing list > [email protected] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
