When I use Blender for editing an existing plane.ac file, it don't see the texture of the plane on the rendering image.
The texture becomes visible in the 3D window if you press Alt-Z.
If you really mean the *rendered* image: you have to activate "TexFace" in the "Material" dialog. But this hasn't much to do with FlightGear development, and a Blender forum/list is a more appopriate place for such questions. (Except if you are creating artwork for the FlightGear project, of course. :-)
Thanks for the key sequence. This was the one I was looking for ! And you are right, I didn't mean rendered, but my english is not as good as I want.
And I ask my question on this list because I want to help you in your FlightGear project.
Patrick.
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