> From: Andy Ross 
<snip>
> FWIW, I also took the opportunity to re-visit the P-51D configuration
> that I promised (long ago) to hack at.  Attached is a version that
<snip>
> 
> Also, there is a syntax fix: the <piston-engine> tag should be a
> subtag of the <propeller> tag.  Putting it immediately after the
> propeller definition works only due to a lucky interaction with the
> way the parser stores its "current object" pointer.  It doesn't clear
> the value when it sees </propeller>, so you can get away with putting
> the engine at any point in the file before the next tag that sets a
> current object.
> 
> I haven't flown this enough to say whether it's worth checking in.
> Let me know if anyone tries it and likes it.
> 

This looks good.  I just added it to CVS.  Actually the pubs I've seen say 380 
is the 
top speed, so I had backed it off a little with the 360.  Some suggestions on 
how to figure 
these values might be good YASim Howto material.  The p51d (as it was) was not 
making the 360 anyway, so 310 looks good and makes sense.  The test flight I 
took was still falling 
well short of the 310kias (maxed @ 260) so I will do a little more testing and 
let you know.  
Many thanks for the adjustments.

Best regards,

Jim



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