Harald JOHNSEN wrote:
Hi,
I did some research on 3D clouds for some time and finaly got something not too bad. I've started to add that to SimGear this week end, here are the first alpha screen shots :
http://sites.estvideo.net/tipunch/flightgear/images/fgfs-screen-011.jpg http://sites.estvideo.net/tipunch/flightgear/images/fgfs-screen-013.jpg
I have alse some code nearly ready for rain, snow and lightnings.
My next step will be the automatic generation of the cloud layers depending on the METAR data, I have allready found some plausible rules to generate the right kind of clouds based on altitude, wind, dew point, etc.
Well, the idea is to have a visual environment almost realist and why not, not so far from real weather.
Hi Harald,
Your screen shots look really nice. Are you using some sort of imposter technique? If you have something workable, please feel free to send early versions to Erik or I for inclusion in CVS. I'm sure there are plenty of others who'd love to play with these. We do have an existing 3d cloud demo in FG, but it was written with an entirely separate scene graph/coordinate system and never fully integrated into FlightGear.
Best regards,
Curt.
-- Curtis Olson http://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
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