* Harald JOHNSEN -- Sunday 24 April 2005 16:09: > - poping clouds when rotating view : I don't think I had this bug, will > recheck that, perhaps it depends on the location. [...] > - FPS droping from 40 to 10 and can't disable clouds
I see that too. If I'm near the ground (up to 160 ft in KSFO) clouds are always only shown in the middle of the screen. If I rotate the view direction, clouds disappear as they are leaving the center, and new ones pop up in the middle. If I climb over 160 ft, suddenly a lot of clouds pop up everywhere, not just the middle, and then my frame rate drops down to unusable. Also, the clouds are always moving in the UFO's speed. I can chase them, but hardly catch them and fly through one. If the UFO stops, the clouds stop or almost stop, too. If I fly backwards, the clouds do so, too. > : try to set 0 in texture cache size to disable In the dialog this field is completely empty. Neither 0 nor any other number. (Even after Eriks MSDOS line endings patch.) Inserting 0 doesn't change anything, neither on "Apply" nor on "Quit", just like all other cloud parameters in this dialog do *nothing*, not even the "3D clouds" checkbox. > Never push the visibility of 3d clouds behind 30000 meters. Given that the setters don't do anything here, I can say that this wasn't the reason. :-} > Also try to set the texture cache to 1024k, that should give a lot of > impostors. Well, changes don't work here. > The default number of impostor is not right and that's why > you have a degradation of fps. Could be. How do I change the number? All in all, I'm still very happy about this contribution. As long as you are willing to fix the remaining problems, I'm not worried at all. What I see looks quite good. :-) m. _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
