On May 2, 2005 04:41 pm, Melchior FRANZ wrote: > This does indeed look ugly. I assume that no 3d apps are running HW > accelerated? I don't really know. glxinfo says direct rendering: yes. Xorg.0.log also reports direct rendering is enabled. Enemy Territory also runs, although it is virtually unplayable just like the days when I was using XFree. All these evidences are telling me that applications are using hardware acceleration, but I have a feeling that applications are still relying on software rendering.
> I still wonder, though, how fgfs' "configure" could run through without > complaint. You should also clean the source trees if you haven't already > (make clean; rm -rf autom4te.cache) and configure again. Configure returned no problem, but FlightGear still failed to compile. Same errors. Ampere _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
