> From: "Curtis L. Olson"
> Ampere K. Hardraade wrote:
> >The new 3D clouds are great! However, on the ground, I noticed the clouds
> >seem a bit grainy. They are also darker than they should be. On closer
> >observation, I see this:
> >Does anybody know I am seeing these artifacts? Would my use of 16-bits
> >be one of the contributions
> Yes, the clouds look a lot nicer in 24 bit depth. 16bit depth only
> gives you 4 bits each for RGB and A so you see a *lot* of banding with
> alpha textures.
> They look a lot nicer in 24bit depth, there are some issues, but I
> assume this is still a work in progress so I'll wait a bit longer before
> I start complaining.
It would be possible to improve that though by reducing the number of shades
and doing appropriate dithering.
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