Right, that's exactly what I mean.  I actually want to control certain
ground items via a network interface.  Dave suggested looking at the
multiplayer model, which I'm about to do.

Drew

On 6/17/05, Erik Hofman <[EMAIL PROTECTED]> wrote:
> Drew wrote:
> > Is there an existing interface to allow non-ownship objects to be
> > positioned using the propery system?  If there's an easy way to
> > specify lat, long, alt, roll, pitch, and heading, that would be really
> > helpful.
> >
> > I just read the documentation on AI models, and it doesn't seem like
> > any of the AI types tie models to properties.
> 
> I suppose you mean "properties to control the craft"?
> No, that's not what the AIModel code was designed for, it supplies some
> properties themselves, mostly for debugging and n=animation but also for
> updating RADAR info.
> 
> Erik
> 
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