Right, that's exactly what I mean. I actually want to control certain ground items via a network interface. Dave suggested looking at the multiplayer model, which I'm about to do.
Drew On 6/17/05, Erik Hofman <[EMAIL PROTECTED]> wrote: > Drew wrote: > > Is there an existing interface to allow non-ownship objects to be > > positioned using the propery system? If there's an easy way to > > specify lat, long, alt, roll, pitch, and heading, that would be really > > helpful. > > > > I just read the documentation on AI models, and it doesn't seem like > > any of the AI types tie models to properties. > > I suppose you mean "properties to control the craft"? > No, that's not what the AIModel code was designed for, it supplies some > properties themselves, mostly for debugging and n=animation but also for > updating RADAR info. > > Erik > > _______________________________________________ > Flightgear-devel mailing list > [email protected] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
