Curtis L. Olson wrote:

Have you played around with these properties (setable from the command line, or ~/.fgfsrc file.)

--fov=35
--prop:/sim/view/config/heading-offset-deg=42
--prop:/sim/view/config/pitch-offset-deg=3

I *think* you can adjust these properties in real time if you need to, but typically you set these once for a particular monitor configuration and you simply send over the position and orientation to the slave machines and everything happens automatically. The configurable numbers are offsets from straight ahead.

If you need to model your view point changing relative to your monitors (head tracker?) and need to fiddle with your frustums and view direction offsets in real time, then that's a bit more difficult. I'm not aware of anyone doing this, but it shouldn't be all that much additional effort to add support for this sort of thing.

Yeah I saw those, and those could probably work for now, though I'm really looking for a more exact way since I already have a look vector.

Most of these things (view parameters, weather, time of day, etc.) are configurable via the property system. For things like weather and view selection which don't change rapidly, you can send over new property values using the "telnet" interface. For things that could change rapidly (like view position/orientation) you probably want to blast over udp packets at 60hz or whatever your screen refresh rate is.

Could you perhaps elaborate on what you mean by telnet interface? Are you saying it's inside of FlightGear? Also how would I set the view property (as in cockpit, tower, chase...)? Please forgive my rudimentary questions, my working knowledge of the fgfs code structure is not terribly deep.

Patrick

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