Curtis L. Olson wrote:
Have you played around with these properties (setable from the command
line, or ~/.fgfsrc file.)
--fov=35
--prop:/sim/view/config/heading-offset-deg=42
--prop:/sim/view/config/pitch-offset-deg=3
I *think* you can adjust these properties in real time if you need to,
but typically you set these once for a particular monitor
configuration and you simply send over the position and orientation to
the slave machines and everything happens automatically. The
configurable numbers are offsets from straight ahead.
If you need to model your view point changing relative to your
monitors (head tracker?) and need to fiddle with your frustums and
view direction offsets in real time, then that's a bit more
difficult. I'm not aware of anyone doing this, but it shouldn't be
all that much additional effort to add support for this sort of thing.
Yeah I saw those, and those could probably work for now, though I'm
really looking for a more exact way since I already have a look vector.
Most of these things (view parameters, weather, time of day, etc.) are
configurable via the property system. For things like weather and
view selection which don't change rapidly, you can send over new
property values using the "telnet" interface. For things that could
change rapidly (like view position/orientation) you probably want to
blast over udp packets at 60hz or whatever your screen refresh rate is.
Could you perhaps elaborate on what you mean by telnet interface? Are
you saying it's inside of FlightGear? Also how would I set the view
property (as in cockpit, tower, chase...)? Please forgive my
rudimentary questions, my working knowledge of the fgfs code structure
is not terribly deep.
Patrick
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