Harald JOHNSEN writes: > > > Apparently there is no stencil in 16 bpp mode. > Can someone check if there is an alpha channel in 16bpp mode and how > many bits in it ?
There is a 5 5 5 1 where 5 bits per color and one bit alpha mode GL_RGB5_A1 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 example usage glTexImage2D( GL_TEXTURE_2D, 0, GL_RGB5_A1, IMAGE_SIZE_X, IMAGE_SIZE_Y, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 0L ); HTH Norman _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
