Robicd wrote:
Melchior FRANZ ha scritto:

The binary workaround can be downloaded here:
http://www.flightgear.org/Downloads/aircraft/

Of course, Melchior ... I know :-|
But this solution doesn't fit to this specific problem.

Looking at the Multiplayer code I can see this code can use a good overhaul anyway. It needs to adapt the SGSubsystem style and use the AIModel code to display the models, which will also allow it to show up on the radar.

It's probably not too much work to do since most of the current code could be reused.

Erik

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