I have had this problem with an older version of FG, around 8.0, when
using a separate computer for the scenery.  For reasons unexplained
the altitude was set initially in /Network/native_fdm.cxx as an addon to
the runway height, then the AGL changed, and with it the altitude.  I
fixed it for our purposes by locking the AGL to the takeoff runway
altitude, but the current version does it the other way, getting AGL
from the altitude and subtracting the current ground elevation to
get the AGL.

I don't know if this helps in your case.

Rex
[EMAIL PROTECTED]

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