On Saturday 22 Oct 2005 16:43, Geoff Air wrote:
> Hi,
>
> I guess I should write MSVC7.1 ;=)) I am using the 2003,
> version 7.1.3088 ... Have downloaded beta 2005, but still
> to try this ...
>
> Thanks for the heads up about the 120km limit of the
> renderer, Harald ... I will keep that in mind ... I
> presume this is a constant defined in FG/SG/PLIB/??
> somewhere ...
>
> And thanks Andy, for the pointer -
>  
> http://www.microsoft.com/whdc/system/platform/server/PAE/PAEme
>m.mspx This explains it all ... a maximum of 2GB of process
> memory, and 2GB for system memory, unless
> you add /3GB to boot.ini *AND* reset the exe image using
> Editbin.exe to set IMAGE_FILE_LARGE_ADDRESS_AWARE ...
> which seems quite a lot of effort ... to gain an
> extra GB ... but worth keeping in mind ...
>
> I had already experimented a little with the virtual
> memory settings and discovered the 4GB LIMIT! And perhaps
> now see why FG did NOT allow me to use my 200000, or
> even 120000 ... even though windows had memory for
> starting other memory hungry processes ... Word for
> example ...
>
> It also perhaps explains why Word will also politely
> reject say a paste operation, when copying in a large
> site from IE ... by large here, I mean a site that
> takes lots of memory to contain ...
>
> I can get a MEMORY ABORT ... it is a shame it does not
> seem to set a memory error message that perror(...) sees ...
> by just be removing the fog (--fog-disable), even with
> the default visibility ... which is?
>
> So while the renderer might have a 120km (~75 miles) limit,
> it is further reduced by the FOG ... at present, through
> repeated experiments, the most I can push the fog
> back is 45 miles (72420m) ... 50 miles produced an ABORT
> after quite a number of minutes of flying ... aka tile
> loading ...
>
> We could attack the tile manager ... but not suggesting
> this literally, since it already does a good job ... it
> could encase its 'new' in an exception handler, and
> 'know' it is requesting too much memory ... and if a
> distant tile, that it 'knows' can not really be rendered,
> forget it, output a warning, or, remove (free) some of
> the non-visible behind tiles ... but I agree, this is,
> perhaps, way too complicated ...
>
> Also, if as Harald reports, the renderer has a hard
> coded limit of 120km, then, at least, IGNORE a user
> request for more ... what would be the use in loading
> tiles out-of-range of the renderer, if there is such
> a limit?
>
> The whole aim here is to produce an application that
> withstands ALL user parameters entered ... especially
> --fog-disable ... If I do not want REALISM, I want
> to 'see' as far as possible ... then the application
> should try to oblige ... IMHO ...
>
> Simply, I would prefer FG fly on, and not ABORT, just
> because it passed the 2GB of process memory, in
> WIN32. It is further assumed unix systems do not have
> these constraints ... or a different set of memory
> problems ...
>
> I would certainly be pleased if a *nix system user
> could try -
> --fog-disable
> --visibility=120000
> Is no one else interested in 'seeing' as much of the
> world as possible, as clear as possible, without
> fog-blur? aka realism ...
>
> Anyway, I am happy, now I know the LIMITS, and will
> try to work, quietly, within these constraints ;=))
>
> Regards,
>
> Geoff.
>
> PS: I only get board messages in digest (batch) mode,
> so may be behind what has been subsequently posted ;=()

Hello Geoff,

just tried fgfs --fog-disable --visibility=120000 and it seemed 
to start ok.  Didn't try flying as I'm just off out.  This is on 
a Debian Linux system.

LeeE


_______________________________________________
Flightgear-devel mailing list
[email protected]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Reply via email to