On Friday 04 November 2005 23:40, Christian Mayer wrote: > Durk Talsma schrieb: > > To get AI traffic going in the forseeable future, we could use quite > > a few low-polygon count aircraft models in various paint schemes. So, I'd > > be interested to know if anybody with reasonable 3d modeling skills would > > be interested in contributing in this field. Although the traffic system > > shouldn't be limited to commercial airliners, this is probably the area > > I'd be working on mostly initially. So, for starters, I would like to > > explore some models of the more popular airliners series, i,e., the > > Boeing 7[0-8]7, Airbus A3[0-8]0, and any [McDonnel] Douglas aircraft (and > > Fokkers of course :-)). > > Wouldn't it be better to add those models to the existing (and yet to > come) "high"-poly models as a different LOD? >
Would be possible, but aircraft loading and unloading time is going to be an issue. Unless we can move the aircraft loader into a separate thread, or come up with a very sophisticated multiframe aircraft loader, I would prefer to start with using something that is simple from the start. Cheers, Durk _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
