On Friday 04 November 2005 23:40, Christian Mayer wrote:
> Durk Talsma schrieb:
> > To get AI traffic going in the forseeable future, we could use quite
> > a few low-polygon count aircraft models in various paint schemes. So, I'd
> > be interested to know if anybody with reasonable 3d modeling skills would
> > be interested in contributing in this field. Although the traffic system
> > shouldn't be limited to commercial airliners, this is probably the area
> > I'd be working on mostly initially. So, for starters, I would like to
> > explore some models of the more popular airliners series, i,e., the
> > Boeing 7[0-8]7, Airbus A3[0-8]0, and any [McDonnel] Douglas aircraft (and
> > Fokkers of course :-)).
>
> Wouldn't it be better to add those models to the existing (and yet to
> come) "high"-poly models as a different LOD?
>

Would be possible, but aircraft loading and unloading time is going to be an 
issue. Unless we can move the aircraft loader into a separate thread, or come 
up with a very sophisticated multiframe aircraft loader, I would prefer to 
start with using something that is simple from the start.

Cheers,
Durk

_______________________________________________
Flightgear-devel mailing list
[email protected]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Reply via email to