Durk Talsma wrote:
On Monday 07 November 2005 18:53, Harald JOHNSEN wrote:
Durk Talsma wrote:
I'm trying to work out this idea a bit further and then we can see how it
combines with the animations code. The most important animation is
probably gear up/down, because that's quite visible. Flap
extension/retration would probaly also be quite visible.
Cheers,
Durk
I was about to commit a few lines of code for those animations
(AIAircraft class only).
Hi Harald,
Sounds interesting. Could you give us clue what your code does?
Cheers,
Durk
It's a quick hack, I try to find plausible surface/gear position
depending on the ai aircraft attitude.
From the aircraft_demo ai, you can see the 733 gears animation just
after take-off :
http://sites.estvideo.net/tipunch/flightgear/images/fgfs-screen-130.jpg
From a scenario posted on the user list not long ago, a cessna taking
off (ailerons and one flaps) :
http://sites.estvideo.net/tipunch/flightgear/images/fgfs-screen-135.jpg
and a bit later on final with 3 flaps :
http://sites.estvideo.net/tipunch/flightgear/images/fgfs-screen-134.jpg
Harald.
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