-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 AJ MacLeod schrieb: > On Saturday 07 January 2006 11:30, Georg Vollnhals wrote: > >>My question is whether there is any display of a "generic" aircraft in >>FlightGear when someones logs into multiplayer with an unknown aircraft >>name? > > > No. This was discussed, as I recall, but would be a hideously bad idea. > > [...] > >>Otherwise it should be added that an unknown aircraft ("name") is >>displayed by a default visible model in multiplayer mode. > > Imagine I join up with my not-quite-ready Lightning and you see a Cessna 172 > screaming past at mach 2.2... I don't think that could be classed as an > improvement on the current situation :-)
Not seeing the other plane is word - becaue it is there. Just imgaine when both try to use the same runway at the same time... So the solution is to display a template / generic plane. One solution could be to use plane categories (size, number and type of engines). But there's a much easier and sensible solution: The other plane is basically an Unknown Flight Object - so why aren't we using the UFO model then? The UFO also looks great at all possible speeds (i.e. a hovering helicopter and a super sonic jet are both displayed well) CU, Christian -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.0 (MingW32) iD8DBQFDv8RslhWtxOxWNFcRAggEAJ0b8etg2OIyuW1oTinsDkjEPvEG6QCdHFlW CnvztcnTgsqPKsUCVK1mObo= =ekzA -----END PGP SIGNATURE----- ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel