Christian Mayer wrote: > The universal solution is to download the plane from the person who uses > it (the download protocoll must be included in the FGFS network code).
Wouldn't it be much easier if people simply contribute their work to the community ? Look, someone uses a free, OpenSource flight simulator called FlightGear to participate in a free, OpenSource multiplayer environment. This person uses an aircraft that he isn't willing to contribute to the community and "the community" does have no better idea than discussing how to automagically fill the gap ? Ask him to contribute his aircraft. If he contributes, then everyone will find his work at the "well-known" (TM) place, the one and only authorised aircraft repository. If he does not, simply kick him out ! Scrathing his head, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel