Jon Stockill wrote: > We have a more european city texture already - just no way of using it > on anything but a global scale
Obviously there are different ways to employ different city/whatever textures. One way would be to manually re-adjust all cities over the world and assign the appropriate textures to them. We actually _can_ do this with the Landcover DB but this is very time consuming and I don't think it will lead to the desired result. On the other hand somebody could define different continents/regions for different textures (think of: North America, South America, Central Europe, East Euurope, Middle Asia .....) and let FlightGear apply the appropriate texture based on the current location. We could define some polygons that surround a well-defined region and then prepend some identifier to the texture name that matches the according region. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel