Jon Stockill wrote:

> We have a more european city texture already - just no way of using it 
> on anything but a global scale

Obviously there are different ways to employ different city/whatever
textures. One way would be to manually re-adjust all cities over the
world and assign the appropriate textures to them.
We actually _can_ do this with the Landcover DB but this is very time
consuming and I don't think it will lead to the desired result. On the
other hand somebody could define different continents/regions for different
textures (think of: North America, South America, Central Europe, East
Euurope, Middle Asia .....) and let FlightGear apply the appropriate
texture based on the current location.

We could define some polygons that surround a well-defined region and
then prepend some identifier to the texture name that matches the
according region.

Cheers,
        Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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