* Melchior FRANZ -- Saturday 25 February 2006 08:56:
> if I fly in the bay area with AI turned on, then
> fgfs starts to freeze in regular intervals after a few minutes
> (intervals ~8 seconds, freeze time increases from ~0.1 to ~0.5
> seconds over time).

I tracked this freeze down to this line in renderer.cxx:642:

        ssgCullAndDraw( globals->get_scenery()->get_vasi_lights_root() );

So it probably came with the point sprites that nVidia 8178/Linux
doesn't seem to be happy with. But the strange thing is that it only
occurs if I have AI models activated. What the heck do AI models have
to do with vasi/point sprites?! Some ugly OpenGL state changes that
interfere here?

m.


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