"dene maxwell" wrote: > I regret any offence I may have caused you. Given that this not the first > time I have caused you personal offence. After careful consideration I feel > it is prudent that I hang up the keyboard on the developer lists, at least > until such time as I can afford hardware that will allow me to provide valid > comments in the context of new developments.
Posting "valid comments" does not depend on the hardware that's sitting on your desk. The one thing is about writing comments, the other thing is about running FlightGear. Sure, it eases talking about the current development if you actually can run it, but not being able to run it does not hinder you from posting "valid comments" - just stick to those areas that you actually _can_ comment on. Look, the computer I use at my desk is being able to run FlightGear at 4 fps as long as I disable every sort of nifty features and place the aircraft at the startup position on a small, flat island (EDWJ) - BTW, this island looks very unrealistic in FG but this is a different topic. This isn't thrilling but at least I can verify if the binary is still compiling and running after the latest changes. I don't claim that I always post "valid comments", but at least I _could_ do so if I wanted to .... Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel