On Wed, 12 Apr 2006 21:09:55 -0400 Rob Oates wrote: > > Hmm, I haven't noticed any problems with hgtchop as of yet...at least no > messages while converting the srtm's to *.arr.gz. file format. > > I compiled my version of terragear using > > Simgear 0.3.9 and Terragear CVS > > however, I still havve a ways before I get to building the completed > scenery...
I compiled mine using CVS everything. I hope *that* isn't an issue. hgtchop didn't freak out for me; it was more of a subtle clue that there were problems that manifested themselves later at the end of the chain. When you run hgtchop on the data and produce the *.arr.gz files, hgtchop prints status info on each tile to the screen. Does that all look OK? Mine looked just fine, *except* when it printed the lat/lon of the tile where it was working, there were non-Latin-1 characters (non alphanumeric symbols) in there, which occasionally caused beeping (ctrl-g, the keyboard bell) when it tried to print them on the screen. Otherwise it looked perfectly fine. But that was the first sign that something was up. I'm starting to wonder now if it's not a porting issue -- I'm on an AMD64 machine in 64-bit mode. Most 32-bit code is good to go as-is -- just need a recompile. That was the case for plib/SimGear/FG, for instance. But very occasionally that's not true (cf. a 64-bit version of OpenOffice). -c -- Chris Metzler [EMAIL PROTECTED] (remove "snip-me." to email) "As a child I understood how to give; I have forgotten this grace since I have become civilized." - Chief Luther Standing Bear
signature.asc
Description: PGP signature