Thanks.
On 5/4/06, Frederic Bouvier <[EMAIL PROTECTED]> wrote:
Selon Arthur Wiebe :
> Here is a patch to RenderTexture.h that needs to be applied in order
> for it to compile.
> At least for me using Xcode 2.2.1 and OSX 10.4.6.
>
> Index: RenderTexture.h
> ===================================================================
> RCS file: /var/cvs/SimGear-0.3/source/simgear/screen/RenderTexture.h,v
> retrieving revision 1.8
> diff -u -8 -p -r1.8 RenderTexture.h
> --- RenderTexture.h 11 Mar 2006 22:20:19 -0000 1.8
> +++ RenderTexture.h 3 May 2006 22:31:00 -0000
> @@ -49,16 +49,19 @@
> * Mar. 2006, Added MAC OS X support, Alexander Powell
> */
> #include <simgear/compiler.h>
>
> #if !defined( _WIN32 ) && !defined( __MACH__ )
> # include <X11/Xlib.h>
> #endif
> #include SG_GL_H
> +#if defined( __MACH__)
> +# include <OpenGL/CGLTypes.h>
> +#endif
> #ifndef _WIN32
> # include SG_GLX_H
> #endif
>
> #include <string>
> #include <vector>
>
> /* The pixel format for the pbuffer is controlled by the mode string passed
>
>
> !!!! --- End of patch ---
It's committed in CVS
-Fred
--
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278 Other photo gallery
http://fgsd.sourceforge.net/ FlightGear Scenery Designer
-------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmdlnk&kid0709&bid&3057&dat1642
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel
--
<Arthur/>
- http://artooro.googlepages.com/aboutme