Am Dienstag, den 06.06.2006, 19:48 +0200 schrieb Christian Mayer:

> (*) I'm assuming that the proprietary aircraft doesn't derive of any
> preexisting material (like textures) in FGFS.
> This might become complex
> with the cofiguration XML files as they must be written from scratch 
> IMHO.

But what about nasal script code in a xml file that is written from
scratch but makes use of flightgear's nasal implementation?

Best Regards,
 Oliver C.





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