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Oliver schrieb:
> Am Dienstag, den 06.06.2006, 19:48 +0200 schrieb Christian Mayer:
> 
>> (*) I'm assuming that the proprietary aircraft doesn't derive of any
>> preexisting material (like textures) in FGFS.
>> This might become complex
>> with the cofiguration XML files as they must be written from scratch 
>> IMHO.
> 
> But what about nasal script code in a xml file that is written from
> scratch but makes use of flightgear's nasal implementation?

That's IMHO no problem - it doesn't matter if I've got a Perl/Python/...
script or a Nasal script.

CU,
Christian

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