Valid point Erik, I have run into a situation where a KOSH runway is 1/2 
asphalt and 1/2 concrete...taking this to the nth degree a single runway 
might need to be divided into n segments each of different function...as you 
say " an asphalt runway with two concrete touchdown zones" or the KOSH 
situation above.

What can be done to accomodate these situations and is it realistic to hope 
to get them into the next update.... I'm unsure as to the status of the 
apt850 doc, is it a proposal for comment or a statement of what the next 
version WILL be?

regards
:-D ene


>From: Erik Hofman <[EMAIL PROTECTED]>
>Reply-To: FlightGear developers discussions 
><flightgear-devel@lists.sourceforge.net>
>To: FlightGear developers discussions 
><flightgear-devel@lists.sourceforge.net>
>Subject: Re: [Flightgear-devel] apt.dat changes ?
>Date: Sat, 10 Jun 2006 10:16:25 +0200
>
>
>Is there anybody on this list who is (or will be) following this
>discussion? There is one thing I would like to see added to this;
>
>It becomes pretty common for (former) Military airports over here to
>have an asphalt runway with two concrete touchdown zones giving best of
>both worlds, low friction and high (touch down) strength.
>
>I don't think this can be specified in the new format.
>
>Erik
>
>--
>http://www.ehtw.info (Dutch)   Future of Enschede Airport Twente
>http://www.ehofman.com/fgfs    FlightGear Flight Simulator
>
>
>_______________________________________________
>Flightgear-devel mailing list
>Flightgear-devel@lists.sourceforge.net
>https://lists.sourceforge.net/lists/listinfo/flightgear-devel

_________________________________________________________________
Discover fun and games at  @  http://xtramsn.co.nz/kids



_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to