On Thu, 15 Jun 2006 17:43:12 +0200, Olaf wrote in message <[EMAIL PROTECTED]>:
> 2006/6/15, Melchior FRANZ <[EMAIL PROTECTED]>: > > * Olaf Flebbe -- Thursday 15 June 2006 13:44: > > > The tremendous texture memory is a performance killer for lowend > > > graphics like intel 91x. (I got 1 Frame/sec.) I worked out a patch > > > to plib, reducing all flightgear texture sizes and got 15 > > > Frames/sec. > > > > That patch will probably collide with Fred's fix that is in CVS > > since a few weeks (months?). > > I didn't see a reduced memory size. > > > Do you not use CVS/HEAD? > > plib: No, Flightgear/simgear: Yes. > > I did a plib tweak with a flightgear frontend to set the maximal > texture size. I do not have the low and laptop handy in order to > double check todays frames/second performance of fg. I did this > several months ago. ..in a similar vein: Is there way to set the jpg-factory screen shot size, other than at compile time by editing this bit in SimGear/simgear/screen/jpgfactory.hxx ?: typedef enum { DEFAULT_XS = 320, DEFAULT_YS = 240 } JPG_FACTORY_ENUM; -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel