On Thu, 15 Jun 2006 17:43:12 +0200, Olaf wrote in message 
<[EMAIL PROTECTED]>:

> 2006/6/15, Melchior FRANZ <[EMAIL PROTECTED]>:
> > * Olaf Flebbe -- Thursday 15 June 2006 13:44:
> > > The tremendous texture memory is a performance killer for lowend
> > > graphics like intel 91x. (I got 1 Frame/sec.) I worked out a patch
> > > to plib, reducing all flightgear texture sizes and got 15
> > > Frames/sec.
> >
> > That patch will probably collide with Fred's fix that is in CVS
> > since a few weeks (months?).
> 
> I didn't see a reduced memory size.
> 
> > Do you not use CVS/HEAD?
> 
> plib: No, Flightgear/simgear: Yes.
> 
> I did a plib tweak with a flightgear frontend to set the maximal
> texture size. I do not have the low and laptop handy in order to
> double check todays frames/second performance of fg. I did this
> several months ago.

..in a similar vein:  Is there way to set the jpg-factory 
screen shot size, other than at compile time by editing  
this bit in SimGear/simgear/screen/jpgfactory.hxx ?:


        typedef enum {
            DEFAULT_XS = 320,
            DEFAULT_YS = 240
        } JPG_FACTORY_ENUM;


-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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