* Mathias Fröhlich -- Saturday 01 July 2006 09:28:
> So you are currently redoing the hud geometries?

Possiblty some of it. But first I wanted to have the source that the original
author reportedly used, because I hoped that this would make the messy code
easier to understand. Not sure yet if this will be the case.



> What do you think about putting that stuff into the scenegraph instead of 
> doing OpenGL calls directly?

I don't care much, but I welcome every improvement that someone else does.
More work for me isn't an option, especially since the scenegraph isn't
one of my domains.

m.

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