> From: "Curtis L. Olson"
> 
<snip>
> 
> With this mechanism, your own flight dynamics code can do the check for 
> ground collision, your gear modeling code will know the local ground 
> elevation (which can change as you taxi) and you can test yourself for a 
> crash condition.
> 

This is the way it is done,  but I was just wondering if it wouldn't be 
better to do it on the graphics side.  Maybe it would be good idea to test 3 
(or more) axes parallel to the aircraft trajectory for intersections with 
non-model 
polys.  Isn't there code that does something like that, at least for the 
perpendicular 
to ground axis?

Best,

Jim


-- 
Jim Wilson
Kelco Industries
PO Box 160
Milbridge, ME 04658
207-546-7989



-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to