Hi,

On Wednesday 25 October 2006 00:55, Ampere K. Hardraade wrote:
> The current 3D clouds don't work on every machine, and I think its
> maintainer is gone as well.  In my opinion, if 3D clouds is offered in OSG,
> then we should make use of it, because it probably is more robust and
> better tested than the one we have in FlightGear.
There is no direct 3D Cloud set on osg.
But we have an impostor implementation that renders into a texture. That osg 
builtin RenderTexure replacement is more flexible and knows a primary and 
secondary target. I plan to use FBO's as primary target - that should be the 
best choice with todays graphics cards anyway - and as a fallback something 
that is allways there. Maybe we can make that configurable.

But yes. I strongly believe that we are much more portable and much more 
people will see 3d clouds. Or better everything that requires rendering in a 
texture ...

    Greetings

           Mathias

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