On Wednesday 08 November 2006 09:11, Roberto Inzerillo wrote: > Ah, there it is :-) Now I have to understand how all those Yasim stuff > work :-(
Not really - if the thing you want to animate is not directly driven by the FDM (the landing gear is, for example) then you can just write some nasal to control a property created for the purpose. Examples are aircraft canopies and cockpit items like some levers and handles. > I just wanted to get an idea of how to make an airplane part move in > some specific situations (like e.g. the press of a key); Yasim is out of > the scope wight now. Nasal is what you need. > I'd like to simply bind the press of a key to a custom animation (a > rotation around an axis at a fixed speed, between two extreme positions, > in both directions), can you point me to a simple/basic example? You can use the nasal "interpolate" function to do that if I understand you correctly. You can write a nasal function using interpolate to manipulate any property you want and call it from a keybinding (see for example the beaufighter gunsight & door toggle functions.) Cheers, AJ ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel