On Thu, 9 Nov 2006, Jon S. Berndt wrote:

> The engine stuff can't (at least for now) be removed from JSBSim, in theory
> or in principle. JSBSim is a drop-in dynamic library for flight dynamics,
> which includes all normally available subsystems that provide forces and/or
> moments on the aircraft. It can be run on its own without flightgear, or in
> other simulations/frameworks. Even if we wanted to remove the propulsion
> subsystem (which we don't), it would break other peoples' applications.

I'm not suggesting it should be thrown away. (It probably covers 99% of the
cases as it is.) I'm suggesting an optional external engine model: an
interface. (With a proper object-oriented design that should be trivial
to provide: wrapping it in an interface class)

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