Vassilii Khachaturov wrote:

>  > at it. Volumetric shaders are in the works as well ....
> 
> Volumetric shaders will come in handy later, when I have to port the 3d 
> clouds.

Sorry, my typo. What I meant to point at was the current effort on
adding "volumetric shadows" in OSG ....  ;-)

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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