Hi Roberto,

Roberto Inzerillo wrote:

> Again, I don't care about the future right now. I'd like to create a 
> nice 3d airport geometry right now. If that can be used as a proof of 
> concept for future large scale development, I'll be happy. If not, I'm 
> happy to have a high res/quality airport anyway, even if that's useless 
> for future scenery enhancement.

Now, right here is the point: You want somebody to create or modify
tools in a way that they fulfill _your_ needs and explain to you how to
use these tools - don't forget that such modification consumes a
noticeable amount of developer time. Your needs consist of creating a
nice airport entourage - which I very much respect! - but that will
turn useless, once the process of Scenery generation develops.

Now, we're not sitting there twirling our thumbs. If I had to decide
wether to spend my limited spare time for a short-term solution that's
supposed to be useless after the next step of Scenery development or,
as an alternative, to spend my time to contribute exactly to this next
step, then I'd certainly head for the second choice - well, I already
did so.
Note that I don't really count as "FlightGear developer" as I spent my
time on a side-project, but I guess "the real ones" are likely to make
a similar decision, if they had to.

Cheers,
        Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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