Ron Jensen wrote: > > I am in error. I made a bad assumtion. After reviewing mice.xml I > realized the pick animation over-rides the mice.xml definitions, so if > you are pointing to an object with an action defined for button 2 you > can't switch mouse modes... could be deadly to mouse fliers! > > Also, the mouse wheel controls elevator trim in normal mode... I never > knew that! So bad pointing while using the mouse wheel could > inadvertantly move the elevator trim..
I think the solution to a) not litter the cockpit with too many pick animations (easy) b) make the pick animations a reasonable and easy to hit size (also easy) and c) let pilots know when they are pointing at a pickable object (also easy). I think someone suggested changing the mouse cursor when on a pickable object. I suggest that we not hold back due to the trim problem until it actually happens. I have found that the problems that we predict and the ones we actually encounter are often very different. It may not become a problem at all. It might also be a good idea to suspend dynamic view when the cursor is over a pickable object. Josh ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel