=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-07_02:33:02 (frohlich) /var/cvs/FlightGear-0.9/source/src/Input/input.cxx
Modified Files: src/Input/input.cxx: Do not change mouse modes if we had a valid scenery pick. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-07_05:50:39 (frohlich) /var/cvs/FlightGear-0.9/source/src/Aircraft/controls.cxx /var/cvs/FlightGear-0.9/source/src/Aircraft/controls.hxx Modified Files: controls.cxx controls.hxx: Add nose wheel steering control switch =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-07_06:02:50 (frohlich) /var/cvs/FlightGear-0.9/source/src/Input/input.cxx /var/cvs/FlightGear-0.9/source/src/Main/renderer.cxx /var/cvs/FlightGear-0.9/source/src/Main/renderer.hxx /var/cvs/FlightGear-0.9/source/src/Scenery/scenery.cxx /var/cvs/FlightGear-0.9/source/src/Scenery/scenery.hxx Modified Files: src/Input/input.cxx src/Main/renderer.cxx src/Main/renderer.hxx src/Scenery/scenery.cxx src/Scenery/scenery.hxx: Move scenery picking into the renderer. There is most of the required data defined. Also we can better use the pick visitor that will be needed with th upcommung panel code. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-07_09:51:29 (frohlich) /var/cvs/FlightGear-0.9/source/src/GUI/gui.h /var/cvs/FlightGear-0.9/source/src/GUI/gui_funcs.cxx /var/cvs/FlightGear-0.9/source/src/GUI/gui_local.cxx /var/cvs/FlightGear-0.9/source/src/GUI/mouse.cxx /var/cvs/FlightGear-0.9/source/src/GUI/sgVec3Slider.cxx /var/cvs/FlightGear-0.9/source/src/GUI/sgVec3Slider.hxx /var/cvs/FlightGear-0.9/source/src/Main/fg_commands.cxx Modified Files: src/GUI/gui.h src/GUI/gui_funcs.cxx src/GUI/gui_local.cxx src/GUI/mouse.cxx src/GUI/sgVec3Slider.cxx src/GUI/sgVec3Slider.hxx src/Main/fg_commands.cxx: Remove some dead code. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-07_13:00:25 (frohlich) /var/cvs/FlightGear-0.9/source/src/Model/panelnode.cxx /var/cvs/FlightGear-0.9/source/src/Model/panelnode.hxx Modified Files: src/Model/panelnode.cxx src/Model/panelnode.hxx: Make it compile also with osg HEAD. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-10_12:58:50 (andy) /var/cvs/FlightGear-0.9/source/src/FDM/YASim/RigidBody.hpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/yasim-test.cpp Patch from Joacim to export the inertia tensor from the command line solver. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-10_12:59:33 (andy) /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Makefile.am /var/cvs/FlightGear-0.9/source/src/FDM/YASim/RigidBody.hpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/yasim-test.cpp Sync with trunk =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-10_13:03:02 (andy) /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Airplane.cpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Airplane.hpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Rotor.cpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Rotor.hpp Patch from Joacim to fix a bug where rotor weights were doubled. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-10_13:04:59 (andy) /var/cvs/FlightGear-0.9/source/src/FDM/YASim/RigidBody.cpp Missed changed file somehow, oops. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-10_13:08:01 (andy) /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Airplane.cpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Airplane.hpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/RigidBody.cpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Rotor.cpp /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Rotor.hpp sync with trunk =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-10_14:13:44 (fredb) /var/cvs/FlightGear-0.9/source/projects/VC7.1/FlightGear.vcproj Remove ssg leftover =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-11_16:06:33 (fredb) /var/cvs/FlightGear-0.9/source/utils/GPSsmooth/UGear_main.cxx MSVC compilation =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-12_12:00:56 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/nasal-props.cxx add getAttribute() and setAttribute() method =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-12_12:01:06 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/nasal-props.cxx add getAttribute() and setAttribute() method =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-13_03:04:07 (durk) /var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIManager.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIStatic.cxx Maik Justus, Here is a patch for two bugs in the AI/multiplayer part: 1. Cannot find model file *.ac error message (was only a false message, anything worked correctly, the model was loaded from the correct path afterwards). 2. Often many multiplayer aircrafts are missing in the property-tree. (but I need them for aerotowing). There is still another bug: The property in some circumstances seems not to be cleaned up after logout of a multiplayer. I have added a workaround for this, but I don't now, if it 100% works (should have no side effects, just aerotow would not work sometimes). For testing I need more traffic on the mp-server. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-13_10:04:28 (mfranz) /var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIBallistic.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIBallistic.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AICarrier.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AICarrier.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIShip.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIShip.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIStatic.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIStatic.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIStorm.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIStorm.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIThermal.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIThermal.hxx Maik JUSTUS: fix bug in previous commit =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-13_10:19:03 (mfranz) /var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIAircraft.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIBallistic.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIBallistic.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIBase.hxx Maik JUSTUS: """ Here is a patch for two bugs in the AI/multiplayer part: 1. Cannot find model file *.ac error message (was only a false message, anything worked correctly, the model was loaded from the correct path afterwards). 2. Often many multiplayer aircrafts are missing in the property-tree. (but I need them for aerotowing). There is still another bug: The property in some circumstances seems not to be cleaned up after logout of a multiplayer. I have added a workaround for this, but I don't now, if it 100% works (should have no side effects, just aerotow would not work sometimes). For testing I need more traffic on the mp-server. """ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-13_10:19:04 (mfranz) /var/cvs/FlightGear-0.9/source/src/AIModel/AICarrier.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AICarrier.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIManager.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIMultiplayer.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIShip.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIShip.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIStatic.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIStatic.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIStorm.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIStorm.hxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIThermal.cxx /var/cvs/FlightGear-0.9/source/src/AIModel/AIThermal.hxx Maik JUSTUS: """ Here is a patch for two bugs in the AI/multiplayer part: 1. Cannot find model file *.ac error message (was only a false message, anything worked correctly, the model was loaded from the correct path afterwards). 2. Often many multiplayer aircrafts are missing in the property-tree. (but I need them for aerotowing). There is still another bug: The property in some circumstances seems not to be cleaned up after logout of a multiplayer. I have added a workaround for this, but I don't now, if it 100% works (should have no side effects, just aerotow would not work sometimes). For testing I need more traffic on the mp-server. """ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-13_13:17:58 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx let Nasal's fgcommand() return C++ return value (0 -> failure, 1 -> success) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-01-13_13:18:03 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx let Nasal's fgcommand() return C++ return value (0 -> failure, 1 -> success) 2f585eeea02e2c79d7b1d8c4963bae2d ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel