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2007-05-02_17:24:45 (andy)
/var/cvs/SimGear-0.3/source/simgear/nasal/lib.c

Fix crash when sorting newly-allocated empty vectors


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-02_17:29:35 (andy)
/var/cvs/SimGear-0.3/source/simgear/nasal/lib.c

Empty vectors work much better as the result of sorting an empty array
than nil does...


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-02_17:34:11 (mfranz)
/var/cvs/SimGear-0.3/source/simgear/nasal/lib.c

Andy ROSS: "Fix crash when sorting newly-allocated empty vectors" (merge from 
HEAD)


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2007-05-03_14:46:13 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/model/animation.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/shadanim.cxx

Modified Files:
        simgear/scene/model/animation.hxx
        simgear/scene/model/shadanim.cxx: Tim Moore: the crom shader.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-05_04:15:18 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGMaterialAnimation.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGMaterialAnimation.hxx

Modified Files:
        SGMaterialAnimation.cxx SGMaterialAnimation.hxx:
        Tim Moore: overhaul the material animation.


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2007-05-05_06:16:35 (mfranz)
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGMaterialAnimation.cxx

better warning text for <global> in material animations


2f585eeea02e2c79d7b1d8c4963bae2d

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