=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-28_00:00:29 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/math/SGVec2.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGOffsetTransform.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGOffsetTransform.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGDirectionalLightBin.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGLightBin.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGOceanTile.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGOceanTile.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGTexturedTriangleBin.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGTriangleBin.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGVasiDrawable.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGVasiDrawable.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGVertexArrayBin.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/Makefile.am
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGEnlargeBoundingBox.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGEnlargeBoundingBox.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGNodeMasks.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGSceneFeatures.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGSceneFeatures.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGTextureStateAttributeVisitor.cxx

Modified Files:
        simgear/bucket/newbucket.cxx simgear/bucket/newbucket.hxx
        simgear/io/decode_binobj.cxx simgear/io/sg_binobj.cxx
        simgear/io/sg_binobj.hxx simgear/math/SGVec2.hxx
        simgear/math/SGVec3.hxx simgear/math/SGVec4.hxx
        simgear/scene/material/mat.hxx
        simgear/scene/material/matlib.cxx
        simgear/scene/material/matlib.hxx
        simgear/scene/model/Makefile.am simgear/scene/tgdb/Makefile.am
        simgear/scene/tgdb/obj.cxx simgear/scene/tgdb/obj.hxx
        simgear/scene/tgdb/pt_lights.cxx
        simgear/scene/tgdb/pt_lights.hxx
        simgear/scene/util/Makefile.am
        simgear/scene/util/SGNodeMasks.hxx
        simgear/scene/util/SGTextureStateAttributeVisitor.cxx
Added Files:
        simgear/scene/model/SGOffsetTransform.cxx
        simgear/scene/model/SGOffsetTransform.hxx
        simgear/scene/tgdb/SGDirectionalLightBin.hxx
        simgear/scene/tgdb/SGLightBin.hxx
        simgear/scene/tgdb/SGOceanTile.cxx
        simgear/scene/tgdb/SGOceanTile.hxx
        simgear/scene/tgdb/SGTexturedTriangleBin.hxx
        simgear/scene/tgdb/SGTriangleBin.hxx
        simgear/scene/tgdb/SGVasiDrawable.cxx
        simgear/scene/tgdb/SGVasiDrawable.hxx
        simgear/scene/tgdb/SGVertexArrayBin.hxx
        simgear/scene/util/SGEnlargeBoundingBox.cxx
        simgear/scene/util/SGEnlargeBoundingBox.hxx
        simgear/scene/util/SGSceneFeatures.cxx
        simgear/scene/util/SGSceneFeatures.hxx
Removed Files:
        simgear/scene/tgdb/leaf.hxx simgear/scene/tgdb/vasi.hxx:
        Reorganize tile loaders.
        Build bigger leafs for the tiles.
        Move runway light colors into materials.xml.
        Split out classes that might be useful at other places.
        Avoid static storage on binobject loading.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-28_00:06:14 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/structure/SGAtomic.hxx

Modified Files:
        SGAtomic.hxx: Also use atomic compiler intrinsics on SGI


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-28_02:13:07 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGRotateTransform.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGRotateTransform.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGScaleTransform.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGScaleTransform.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGTranslateTransform.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGTranslateTransform.hxx

Modified Files:
        simgear/scene/model/Makefile.am
        simgear/scene/model/animation.cxx
        simgear/scene/model/animation.hxx
Added Files:
        simgear/scene/model/SGRotateTransform.cxx
        simgear/scene/model/SGRotateTransform.hxx
        simgear/scene/model/SGScaleTransform.cxx
        simgear/scene/model/SGScaleTransform.hxx
        simgear/scene/model/SGTranslateTransform.cxx
        simgear/scene/model/SGTranslateTransform.hxx:
        Factor out some useful classes.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-30_08:07:05 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGMaterialAnimation.cxx

Modified Files:
        simgear/scene/model/SGMaterialAnimation.cxx:
        Olaf Flebbe: Use brakets around bitwise operations.
        Greetings from LinuxTag, Berlin ... :)


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-05-30_17:50:10 (andy)
/var/cvs/SimGear-0.3/source/simgear/nasal/code.c
/var/cvs/SimGear-0.3/source/simgear/nasal/code.h
/var/cvs/SimGear-0.3/source/simgear/nasal/data.h
/var/cvs/SimGear-0.3/source/simgear/nasal/lib.c
/var/cvs/SimGear-0.3/source/simgear/nasal/misc.c
/var/cvs/SimGear-0.3/source/simgear/nasal/nasal.h

Sync with Nasal upstream.  Mostly fixes to naContinue(), which
FlightGear doesn't use.  Also includes a performance fix for the
call() builtin that should help Melchior, who was measuring lower
performance for the props.Node() interface than the getprop/setprop
API.


2f585eeea02e2c79d7b1d8c4963bae2d

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