On Friday 25 May 2007 10:36, Joacim Persson wrote:
> On Fri, 25 May 2007, leee wrote:
> > http://www.air-and-space.com/Antonov%20An-225%20Mriya.htm
> >
> > it's the rear four sets.  This site also has some nice pics of the main
> > gear, which show that the front three and rear four units are different,
> > if anyone would like to make more detailed and accurate main gear units:)
>
> (I can barely make a cube in Blender -- so don't look at me ;)
>
> I suspect it can also kneel like the An-124. Looks like that on some of the
> pictures too. But the 124 has a different setup with the main gear
> steering, with the two forward axels steerable instead.

Yeah - it can kneel to lower the nose for loading/unloading but I never 
modelled the opening nose or kneeling:)

>
> And rumor has it they are working on finishing the second 225 down in Kiev
> now. The one they have in operation is booked up most of the time.

Yeah (again) - I saw some reports saying that the sole AN-225 is in such 
demand that they are going to complete a second airframe, due for completion 
in 2008.

>
> > The AN-225 also has a max taxiing weight but I couldn't find the doc
> > which stated what it was:(  Basically, it means that the AN-225 cannot
> > make ground turns above this weight and so for mtow takeoffs it has to be
> > lined up on the runway and then loaded.  Unlike the AN-124, from which it
> > was developed, it was never intended for short-field operation.
>
> That information ought to be in the 2001 civil type certificate. (which may
> have been published in Ukranian only though) I found the type certificate
> number for it: (in latin-faked kyrillic) CTOK200-AH-225, but not the
> document itself. (well, I can't google in non-latin alphabets)
>
> We should add some more hard points to it. One can easily dip a wingtip or
> engine in the ground now by turning too hard at too high taxi speed. Max
> taxi speed is probably also specified in the type cert. And CG limits, and
> other goodies...

The contact points should be ok as the aircraft geometry is fundamental to 
YASim and is taken from the 3d model.  YASim does recognise ground contact 
with wings etc - heh - I've hit the ground with a wing tip in a turn when at 
very low level and realistically spun in and crashed as a result and I've 
also clipped a few buildings and structures and got a yaw to the appropriate 
side:)   Perhaps the problem is that these collisions don't cause any damage.  
This isn't the fault of YASim because FG only really recognises a total crash 
and doesn't have any provision for partial airframe damage.

Personally, I wouldn't do anything to pervent the wing tips or outer engines 
grounding when taxiing at too high a speed because I suspect this would be 
realistic.  It's just the lack of resultant damage that's unrealistic.  Of 
course, there's certainly scope for further tuning of the undercarriage 
springing and displacements - atm it's just tuned so that the a/c sits level 
on the ground at various weights and doesn't collapse on landing, which was a 
serious factor when I was developing it.  It was certainly possible to 
collapse the nose gear by breaking too hard on the ground at high weights, 
which also seemed realistic to me:)  I don't think I put any brakes on the 
nose gear, just the mains.

LeeE


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