The scale animations of both sg/plib and sg/osg wrongly set
{x,y,z}-offset to 1. This will be changed to 0. It may be that
aircraft rely on the wrong value, so that all aircraft
maintainers are requested to check their aircraft for "scale"
animations:

  787
  A-10
  A-6E
  C130
  CanberraBI8
  Concorde
  F4U
  FA-18
  Hunter
  Hurricane
  KC135
  Lightning
  Noratlas
  OV10
  SU-37
  SeaVixen
  SenecaII
  Spitfire
  a4
  beaufighter
  bf109
  bo105     ... yes, I know
  dhc2
  ec135
  santa
  seahawk
  sopwithCamel
  vulcanb2

If there are "scale" animations that don't set all three offsets
<{x,y,z}-offset>, then just add

  <x-offset>1</x-offset>
  <y-offset>1</y-offset>
  <z-offset>1</z-offset>

to get the old behavior. "scale" animations which have all of them
set already don't need any fix. Note that a single <offset>0.123</offset>
does *not* work on fg/plib. Never has. So you need the three x/y/z
offsets of 1 there, too.

I will wait for two or three days, then convert the remaining
aircraft, and after that make the mentioned fix in SimGear.
Your chance to *not* have your aircraft messed up by me is *now*. :-)

m.

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