The scale animations of both sg/plib and sg/osg wrongly set
{x,y,z}-offset to 1. This will be changed to 0. It may be that
aircraft rely on the wrong value, so that all aircraft
maintainers are requested to check their aircraft for "scale"
animations:
787
A-10
A-6E
C130
CanberraBI8
Concorde
F4U
FA-18
Hunter
Hurricane
KC135
Lightning
Noratlas
OV10
SU-37
SeaVixen
SenecaII
Spitfire
a4
beaufighter
bf109
bo105 ... yes, I know
dhc2
ec135
santa
seahawk
sopwithCamel
vulcanb2
If there are "scale" animations that don't set all three offsets
<{x,y,z}-offset>, then just add
<x-offset>1</x-offset>
<y-offset>1</y-offset>
<z-offset>1</z-offset>
to get the old behavior. "scale" animations which have all of them
set already don't need any fix. Note that a single <offset>0.123</offset>
does *not* work on fg/plib. Never has. So you need the three x/y/z
offsets of 1 there, too.
I will wait for two or three days, then convert the remaining
aircraft, and after that make the mentioned fix in SimGear.
Your chance to *not* have your aircraft messed up by me is *now*. :-)
m.
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