The scale animations of both sg/plib and sg/osg wrongly set {x,y,z}-offset to 1. This will be changed to 0. It may be that aircraft rely on the wrong value, so that all aircraft maintainers are requested to check their aircraft for "scale" animations:
787 A-10 A-6E C130 CanberraBI8 Concorde F4U FA-18 Hunter Hurricane KC135 Lightning Noratlas OV10 SU-37 SeaVixen SenecaII Spitfire a4 beaufighter bf109 bo105 ... yes, I know dhc2 ec135 santa seahawk sopwithCamel vulcanb2 If there are "scale" animations that don't set all three offsets <{x,y,z}-offset>, then just add <x-offset>1</x-offset> <y-offset>1</y-offset> <z-offset>1</z-offset> to get the old behavior. "scale" animations which have all of them set already don't need any fix. Note that a single <offset>0.123</offset> does *not* work on fg/plib. Never has. So you need the three x/y/z offsets of 1 there, too. I will wait for two or three days, then convert the remaining aircraft, and after that make the mentioned fix in SimGear. Your chance to *not* have your aircraft messed up by me is *now*. :-) m. ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel