Melchior FRANZ wrote: >>> Note that a single <offset>0.123</offset> >>> does *not* work on fg/plib. >>> > ^^^^^^^ > > >> I was using a single <offset> in several places... but after specifying >> all three axis, it needed fixing. >> > > *fg/plib*! You are using fg/osg, no?
Um, No. I believe the 0.9.10 release is plib. > And that's a part of the > problem. People who have tuned their aircraft for fg/osg do > now find that those don't work well with 0.9.11, and that > scaled objects can look very different in both. > In my case, I've not tested them in fg/osg, nor have I received any emails that there are any bugs like that. I would hope to receive reports of any malfunctions. > And if people had followed the model howto, then there wouldn't > be problems at all. I read that nice instruction file. Are there any other animation-types like flash, that are not listed in the model howto? I'm especially looking for "shadow". Meaning the sun does not shine on the inside of anybody's craft. > Of course, if you don't care at all how your model looks in > 0.9.11, then you don't need to change anything. Your models > aren't GPL compatbile, nor part of fgfs, let alone of 0.9.11, > so you shouldn't worry, anyway. > > I do care, and am working on fixing that "unacceptable reputation" by creating a GPL model to showcase the "lighting improvements" and "eye-candy" I developed, and simply haven't seen elsewhere. As my webpage now shows. Stewart ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel