On Thu, 12 Jul 2007 23:35:10 +0200
Melchior FRANZ <[EMAIL PROTECTED]> wrote:

> I would like to redefine two keys:
> 
>                  now                 then
>   ----------------------------------------------
>   SPACE   starter/prop browser        PTT
>   s-key   toggle 2D panels          starter
>   S-key          --             toggle 2D panels
> 
> 
> I'm aware that this is a major change, as SPACE has been
> the starter key for a very long time. But:
> 
> - we need the SPACE key for more important stuff, such as
>   the PTT (Push-To-Talk) function. This needs to be easy
>   to find (even in the dark) and comfortable to use. A key
>   like the y-key would be a major PITA for that.
> 
> - the starter doesn't need to be on such a prominent key.
>   Jets/helicopters and some props don't use it at all, and
>   most of the other props have the engines running already.
>   So the key is really only used after resetting. (Exceptions:
>   spitfire/seafire/hurrican. Others?) 
> 
> - s for starter makes a lot of sense and is compatible with
>   other gam^Wsimulators.  ;-)
> 
> Aircraft which redefine the keys anyway won't be affected
> much, as their own definitions won't be changed. They should,
> however, migrate, too.
> 
> The new SPACE binding would call a controls(?) wrapper with
> two arguments: modifiers and state (press|release). That way
> up to eight functions could be on the SPACE key
> (e.g. Shift-Alt-Space).
> 
> 
> Now the questions is: are there (preferably good :-) arguments,
> not to make that change? Some that I forgot to consider? If so,
> what would be the alternatives? I'd make this change in the 
> next days if there are no serious objections.
> 
> m.
> 

Makes sense to me . s for starter sounds ok , as I usually press the letter of 
the action Im trying to accomplish if I havent read the manuals :). I intend to 
make all my aircraft as mouse clickable as possible anyway ... 
Cheers, 
Syd&Sandy <[EMAIL PROTECTED]>

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