Ron Jensen wrote:
> On Fri, 2007-08-03 at 14:18 +0100, Jon Stockill wrote:
>> Ron Jensen wrote:
>>> Let me try to hijack this thread to ask a related question:
>>>
>>> How do I get the altitude of the ground at a given location?
>>>
>>> I have a simple little tool that prints the base path and index for a
>>> given longitude and latitude pair.  Is there a simgear function to load
>>> the associated .btg.gz terrain file and find the elevation at the given
>>> point?  Or should I be looking at flightgear for an example?  I'd like
>>> to keep the program quick and simple...  Ultimate goal is automated
>>> object placement.
>>>
>>> Or am I re-inventing a wheel here?
>> A combination of scripts/perl/scenery/calc-tile.pl and 
>> scripts/perl/examples/telnet.pl is what I use for obtaining ground 
>> elevations for the scenery object database. It does require a connection 
>> to a running instance of flightgear though - so it's not exactly 
>> "lightweight".
> 
> 
> Hmm, calc-tile.pl seems to do about the same as my fgbucket.cpp.  A
> little more verbose, and I swapped the input args so I can paste
> straight from airnav.com...
> 
> How are you using telnet.pl to get altitudes?

If you have an instance of flightgear running with a null fdm you can 
set the position in the properties system, then read back the terrain 
elevation.

-- 
Jon Stockill
[EMAIL PROTECTED]

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