Frederic Bouvier wrote: > I think stutter comes from the threaded scenery tile > loader. When you change view direction, you ask the loader to > load more tiles, and when all required tiles are loaded for a > given position, the stutter stops.
That seems unlikely. The tile loader is very old code, and this is a new symptom. It's also, as you point out, threaded precicely for the purpose of *not* blocking the main rendering thread. Andy ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel