Hello all , 
Im putting forward the idea of transmitting a /sim/model/texture string 
property with the name of a texture for individual MP aircraft , with the idea 
that each MP aircraft can show its own livery without the need for multiple 
-set files, or a separate <texture-path> folder for each different livery .... 
One possible problem , if I understand correctly , might be the bandwidth limit 
... 
I,ve tested the sim/model/variant INT with Melchior a bit , and no problems 
there except it seems /sim/model/variant must be initialized in the set file as 
type="int" before it will transmit...
Is there any interest in adding this funcionality from anyone else , besides 
myself?
Cheers     

-- 
Syd&Sandy <[EMAIL PROTECTED]>

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