Hi Melchior,
Melchior FRANZ schrieb am 03.10.2007 11:38:
> There's a TODO message in multiplaymgr.cxx that says:
>
>   // A static map of protocol property id values to property paths,
>   // This should be extendable dynamically for every specific aircraft ...
>
> This static list grows and grows and that's becoming a problem. I
> hardly ever take part in MP, because the amount of incoming data
> is just too big for my connection. And that's no surprise when
> even an UFO sends rotor angles, gear compression, tailhook angle,
> etc.
>
>   
The actual MP code does not send all properties of the static list. It 
only sends those properties, which are existing at initializing of the 
MP-code. Thats why you need to define some properties within the 
-set.xml file to get them transferred over the net.
Therefore the UFO is not sending rotor angles and so on. I think you 
find these properties in the property tree for every MP-aircraft, but 
they are set to a default value if not transferred. Therefore it does 
not hurt to enlarge the static list. But it is very unconformable.

Maik

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