=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-09-30_05:06:29 (mfranz) /var/cvs/FlightGear-0.9/source/src/Cockpit/hud_card.cxx
don't draw minor ticks where major ticks are to be drawn (looks ugly on semitransparent huds) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-09-30_06:56:28 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx degrade FGNasalModelData log message from SG_ALERT to SG_WARN =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-09-30_09:22:52 (durk) /var/cvs/FlightGear-0.9/source/src/AIModel/AIFlightPlan.cxx - Speedup of replay system by changing to dynamically allocated objects. Recycle unused replay objects instead of deleting. - Add timing debug statements to Input / HeadingIndicator and Environment. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-09-30_09:22:53 (durk) /var/cvs/FlightGear-0.9/source/src/Aircraft/replay.cxx /var/cvs/FlightGear-0.9/source/src/Aircraft/replay.hxx - Speedup of replay system by changing to dynamically allocated objects. Recycle unused replay objects instead of deleting. - Add timing debug statements to Input / HeadingIndicator and Environment. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-09-30_09:22:54 (durk) /var/cvs/FlightGear-0.9/source/src/Environment/environment_ctrl.cxx /var/cvs/FlightGear-0.9/source/src/Environment/environment_ctrl.hxx /var/cvs/FlightGear-0.9/source/src/Input/input.cxx - Speedup of replay system by changing to dynamically allocated objects. Recycle unused replay objects instead of deleting. - Add timing debug statements to Input / HeadingIndicator and Environment. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-09-30_09:22:55 (durk) /var/cvs/FlightGear-0.9/source/src/Input/input.hxx /var/cvs/FlightGear-0.9/source/src/Instrumentation/heading_indicator.cxx /var/cvs/FlightGear-0.9/source/src/Instrumentation/heading_indicator.hxx /var/cvs/FlightGear-0.9/source/src/Main/main.cxx - Speedup of replay system by changing to dynamically allocated objects. Recycle unused replay objects instead of deleting. - Add timing debug statements to Input / HeadingIndicator and Environment. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-01_10:59:26 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx if a local (ai/mp) root node is given, append it to the module name, so that one instance doesn't destroy the namespace of all other instances =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-02_10:31:00 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx add airportinfo() function, which returns airport/runway data: Usage: airportinfo("KSFO"); airportinfo(37, 122); # airport closest to lat/lon airportinfo(); # airport closest to current position Returns nil on error, or a data hash otherwise. Example: # length of runway 28R var len = airportinfo("KSFO").runways["10L"].length; Note that only one side of a runway is returned. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-02_10:34:33 (durk) /var/cvs/FlightGear-0.9/source/src/MultiPlayer/multiplaymgr.cxx Fix tiny memory leak reported by valgrind. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-02_11:03:31 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx forgot to consider the Liberia--Burma--U.S.A problem =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-02_12:08:15 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx add thresholds and stopways =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-03_01:42:58 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx stop runway searching when the first airport id doesn't match =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-04_10:40:36 (mfranz) /var/cvs/FlightGear-0.9/source/src/Airports/runways.cxx when searching for the runway best matching a target heading, also consider the runway length/width/surface material, so that fgfs doesn't drop one on the ridiculous grass stripe parallel to the grown up concrete runway (LOWL, LOXZ, ...). The weighting factors are for now made configurable, so that they are easier to adjust. This can later be made static. (will soon get forward ported to fg/osg) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-04_10:43:41 (mfranz) /var/cvs/FlightGear-0.9/source/src/Main/fg_init.cxx - if no heading preset was given (>=9999), use wind-from direction - write chosen runway to /sim/atc/runway, so that ATC can give a hint - minor cleanup =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-04_10:46:12 (mfranz) /var/cvs/FlightGear-0.9/source/src/Main/options.cxx don't hardcode heading-deg to 270 (and pitch-deg to 0.424 ...) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-04_12:10:26 (mfranz) /var/cvs/FlightGear-0.9/source/src/Airports/runways.cxx warning-- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-04_15:15:11 (mfranz) /var/cvs/FlightGear-0.9/source/src/Airports/runways.cxx minor fix and backporting from fg/osg =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-04_16:52:30 (mfranz) /var/cvs/FlightGear-0.9/source/src/Main/options.cxx revert pitch/roll change (caused problems on reset and on the carrier) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-05_07:59:41 (mfranz) /var/cvs/FlightGear-0.9/source/src/Airports/apt_loader.cxx /var/cvs/FlightGear-0.9/source/src/Airports/simple.cxx - rename dynamics to _dynamics for consistency reasons - preserve information from apt.dat about whether an airport is a "normal" airport, a seaport, or a heliport. Do it without wasting another byte in the FGAirport structure (saves 50kB of memory). Yes, I know bitfields. :-) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-05_07:59:42 (mfranz) /var/cvs/FlightGear-0.9/source/src/Airports/simple.hxx - rename dynamics to _dynamics for consistency reasons - preserve information from apt.dat about whether an airport is a "normal" airport, a seaport, or a heliport. Do it without wasting another byte in the FGAirport structure (saves 50kB of memory). Yes, I know bitfields. :-) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-05_09:33:31 (mfranz) /var/cvs/FlightGear-0.9/source/src/Main/fg_init.cxx fix another victim of the new runway search method =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-05_16:54:50 (mfranz) /var/cvs/FlightGear-0.9/source/src/Airports/simple.cxx /var/cvs/FlightGear-0.9/source/src/Airports/simple.hxx /var/cvs/FlightGear-0.9/source/src/Environment/environment_ctrl.cxx /var/cvs/FlightGear-0.9/source/src/Instrumentation/gps.cxx /var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx - make FGAirport::search() more versatile, so that it can't only search the next airport or airport with METAR station, but about any type of airport - as a side effect this change makes it also 30 to 50% faster :-) In the long run this linear search shall be replaced with a spatial algorithm (like octree), which will be a much bigger performance gain. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-05_17:15:53 (mfranz) /var/cvs/FlightGear-0.9/source/src/Scripting/NasalSys.cxx use airport search filter to only search for "regular" airports (no seaports or heliports, as they aren't rendered at the moment, anyway). This shall later be made configurable via argument. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-10-06_09:56:10 (mfranz) /var/cvs/FlightGear-0.9/source/src/ATC/tower.cxx very funny ... mes is a char*! :-} 2f585eeea02e2c79d7b1d8c4963bae2d ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel