* Durk Talsma -- Tuesday 23 October 2007:
> The important thing is that we've touched the very heart of
> the problem.  

No, the important thing is that the bug was not in the listener
code, as I said from the beginning.  ;-)

The Seneca is special in that it attaches listeners to YASim
internal properties, which are updated multiple times per
frame, unlike most other listeners, which run *at most* once
per frame, but actually very rarely.

I hope that the stuttering is fixed for all. And in any case
should the Seneca fix its listener use. For example, by using
on-change-only listeners, or using a simple loop which checks
the interesting values once per frame. I'm available for
consulting if necessary.  :-)

m.

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