* David Megginson -- Saturday 03 November 2007: > I think it's great that FlightGear added head lag to the sim -- it's a > good alternative when the pilot can't feel forces -- but I think we'd > do better to model it based on perceived forces, not on roll/yaw/pitch > damping.
Not sure if you are talking about "dynamic view", but this *isn't* supposed to change the view based on physical forces. The first three lines in $FG_ROOT/Nasal/dynamic_view.nas are: # Dynamic Cockpit View manager. Tries to simulate the pilot's most likely # deliberate view direction. Doesn't consider forced view changes due to # acceleration. And that's how I wanted it to be. I'm not a RL pilot, but I consider it quite unlikely that a pilot flies a left turn and doesn't look left, or strongly pitches up and doesn't look up. Usually we want to know in which objects we are about to crash. :-) There are some implementations of forced head changes used in various aircraft ("head shaking"), but those are IMHO too unrealistic, as they treat the head only as a mass on a spring, and completely disregard the physiology of the eye/equilibrium organ/brain system. If we could agree on one that *feels* realistic, then I would be willing to integrate it in dynamic view. But so far we didn't. > For example, simply entering a coordinated bank gently > shouldn't cause [...] > Would anyone object to my checking in some changes over the next week > or two to change this? Please post your suggested changes as a patch to the list or send them to me. Simply changing the code is not an option. m. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel