AnMaster wrote: > I have seen this in cases without duplicate callsigns online. > > Another related bug: sometimes when anyone joins it will show > the "hello" message for the wrong user, i.e. mpdummy for everyone. This bug is > more unusual however. That could be the AI tree getting slightly out of sync, I guess.
One things that may explain the repeating messages without duplicated callsigns was that the code was doing string comparisons with ==. I've changed this to using cmp() instead in the latest version of the code, available here: http://www.nanjika.co.uk/flightgear/multiplay.nas Let me know if that helps. -Stuart ___________________________________________________________ Want ideas for reducing your carbon footprint? Visit Yahoo! For Good http://uk.promotions.yahoo.com/forgood/environment.html ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel