AnMaster wrote:
> I have seen this in cases without duplicate callsigns online.
> 
> Another related bug: sometimes when anyone joins it will show
> the 
 "hello" message for the wrong user, i.e. mpdummy for everyone. This bug is
> more 
 unusual however.
That could be the AI tree getting slightly out of sync, I guess.


One things that may explain the repeating messages without duplicated 
callsigns was that the code was doing string comparisons with ==. I've changed
this to using cmp() instead in the latest version of the code, available here:

http://www.nanjika.co.uk/flightgear/multiplay.nas

Let me know if that helps.

-Stuart




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