Melchior FRANZ wrote:
>> Perhaps the improvements I made, regarding VTOL or vertical hovering, could 
>> be integrated into your ufo?
>>     
> It's not really "my" UFO, although I kind-of maintain it ATM. You should
> be aware that the UFO is primarily a means to explore the scenery, to take
> screenshots, for scenery object placement etc. An UFO cockpit and fancy
> "realistic" flight behavior might not be compatible with this purpose.
> We'd have to take a look at this first. In the end it might be desirable
> to have two *-set.xml files: one boring development version, and one "real"
> UFO.
>   

Hi,

With my model sufficiently far into development, I'd finally like to ask;
What are the requirements for an acceptable "real UFO"?

Link to bluebird:
http://www.geocities.com/sandreas41/flightgear_aircraft.html

Stewart

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