Melchior FRANZ wrote: >> Perhaps the improvements I made, regarding VTOL or vertical hovering, could >> be integrated into your ufo? >> > It's not really "my" UFO, although I kind-of maintain it ATM. You should > be aware that the UFO is primarily a means to explore the scenery, to take > screenshots, for scenery object placement etc. An UFO cockpit and fancy > "realistic" flight behavior might not be compatible with this purpose. > We'd have to take a look at this first. In the end it might be desirable > to have two *-set.xml files: one boring development version, and one "real" > UFO. >
Hi, With my model sufficiently far into development, I'd finally like to ask; What are the requirements for an acceptable "real UFO"? Link to bluebird: http://www.geocities.com/sandreas41/flightgear_aircraft.html Stewart ------------------------------------------------------------------------- SF.Net email is sponsored by: The Future of Linux Business White Paper from Novell. From the desktop to the data center, Linux is going mainstream. Let it simplify your IT future. http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel